Latest release
Build 1.38.0 — The War You Actually Fight
A war used to be a decision you made once and then waited out. Now both sides hold a meter of War Points and spend them on the battle itself: the attacker orders attacks and says what kind they are, the defender answers with Brace or Counterattack. Every attack is announced hours ahead — the defender always knows one is coming, never what kind — so spies decide battles now. And an attacker with nerve can stage a bluff: a camp raised in full view for an attack that will never come. Both sides lock before contact, so nothing here is won by being awake at 3am.